SPLINTERED: SOUNDBOARD

£39.00

SPLINTERED: SOUNDBOARD

The piano is gone.

What remains is resonance.

SPLINTERED: SOUNDBOARD begins where a traditional piano ends. Stripped of its keys, disconnected from conventional performance, and reduced to its resonant core, the instrument explores the hidden sounds living inside an ageing upright piano.

Strings, wood, metal, tension, and decay become the focus. Every strike, scrape, vibration, and sympathetic resonance has been captured, manipulated, and transformed into a cinematic sound design instrument built for atmosphere, tension, and unease.

This is not a piano library.

It is the ghost that remains after the piano has been taken apart.

The instrument beneath the instrument

Most pianos are designed to hide their mechanics.

SPLINTERED: SOUNDBOARD does the opposite.

The library focuses on the raw physicality of the instrument: exposed strings, resonant wood, metallic vibrations, structural imperfections, and the unpredictable interactions that occur when a piano is pushed beyond its intended purpose.

The result is a collection of sounds that feel intimate, fragile, and often unsettling.

BOARD

The foundation of the instrument.

BOARD captures the soundboard itself as both a percussive and tonal instrument. Strings are struck, plucked, scraped, and excited using a variety of objects and techniques, creating a collection of sounds that move effortlessly between rhythm, texture, and atmosphere.

Sometimes melodic. Often ambiguous.

Always characterful.

FX

Built for impact.

The FX section expands the source recordings into a collection of cinematic gestures including impacts, risers, transitions, and horror-focused sound design elements.

Designed for trailers, thrillers, horror scoring, and dramatic cinematic moments, these sounds provide immediate access to tension and movement without sacrificing the organic nature of the original recordings.

SCAPES

Where the soundboard becomes something else entirely.

SCAPES explores the most abstract side of the library through heavily processed recordings, evolving textures, unstable drones, and atmospheric layers.

Fragments of the original instrument remain, but they drift in and out of focus as sounds stretch, fracture, and transform into entirely new sonic environments.

Ideal for underscoring, ambience, and experimental composition.

Built for cinematic storytelling

SPLINTERED: SOUNDBOARD was created for composers and sound designers working with atmosphere as much as melody.

Film. Television. Games. Horror. Trailers. Experimental music.

It provides the familiarity of an acoustic source while constantly moving beyond recognisable performance.

What’s included

BOARD performance environment featuring strikes, scrapes, plucks, and resonant textures

FX section with impacts, risers, transitions, and cinematic sound design elements

SCAPES library of processed atmospheres, drones, and evolving textures

Designed for cinematic scoring, sound design, and experimental composition

Snapshot library included

Part of the SPLINTERED series

System Requirements

Requires the full version of Kontakt 6.8 or higher.

Kontakt Player is not supported.

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